Increased vertical ADS sensitivity for controllers so that aiming up and down is more consistent with aiming left and right.
Game Modes[]
Tweaked the Ranked mode pre-game. Ranked matches now won't start with less than 8 players. The Leave button has also been nixed from the map-voting screen to discourage players from dropping out (and Ranked matches will cancel if players manage to skedaddle during map voting).
Echelon's Intel Suit now only reveals enemies through walls for the player wearing it. Allies will still see enemy locations on the minimap, though.
DedSec's spiderbots were shocking target players before leaping on their faces, which wasn't winning them fans. Now they only zap targets at the face-hugging stage of the relationship.
Weapons[]
The Rapid Fire Barrel and Muzzle Booster attachments were causing less recoil on some weapons (such as the ACR 6.8, and AK-47) when they were supposed to cause more recoil. That's fixed.
Reduced the MP7's magazine capacity from 35 to 30 and its rate of fire from 875 to 850 rounds per minute.
Updated the old iron sights that were appearing on certain LVOA-C cosmetic skins.
It's an extravaganza of shotgun balancing. Here's the nitty-gritty of each weapon's tuning:
Crouch slide, in air, and mantle spread reduced by 40 percent, from 11.25-15.0 to 6.68-9.0 degrees.
The Pistol Grip and PEQ-15 Laser attachments for shotguns also had their spread Min/Max bonus reduced from 20 to 15 percent.
Finally, all shotgun reticle blooms (visualized by the vertical and horizontal hash marks of the HUD reticule) are now enlarged slightly while leaping.
Devices[]
Sticky grenades now stay put rather than disappearing if the deploying player kicks the bucket.
Miscellaneous[]
The cursor no longer shifts to the main display when playing on a second monitor in fullscreen mode with the "lock mouse to game window" option turned on.
Fixed an issue preventing players' kill/death ratio from updating properly after completing matches.
Undocumented[]
Reduced the reserve ammo of the MP7 from 140 rounds to 120 rounds.